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- .cancel() - Cancel an animation.
- .finish() - Force an animation to the finished state.
- .oncancel() - Bind a handler to the 'cancelled' state of an animation.
- .onfinish() - Bind a handler to the 'finished' state of an animation.
- .pause() - Pause an animation.
- .play() - Play an animation.
- .progress() - Get the percentage progress of an animation.
- .ready() - Bind a handler to the 'ready' state of an animation.
- .reverse() - Reverse an animation.
- .seek() - Seek to a percentage point in animation.